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Thanks to this, we were able to take a closer look at the crucial elements of production. “The inspiration for creating the environments was a handbook of the OUTRIDERS world, filled with imageries and concepts, which we received from People Can Fly. They successfully captured a vast journey across a planet preying and feeding on humanity, that is of course until the beasts of Enoch meet the Outriders…” – says Jon Brooke co-Studio Head for Square Enix External Studios. “Platige did an amazing job bringing our original storyboards and ideas to life. Bartek Kik – the trailer’s director, Marek Gajowski – CG Supervisor and Michał Niewiara – Art Director, talk about the expectations, inspirations, and goals of the creators.
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Our task was to create a dynamic animation presenting the game’s rich world and giving the entire cinematic an appropriate narrative. Snowy mountain peaks, a city at war, jungles, and forgotten temples – these are just some of the locations that viewers can admire in our new production. The game is developed by the Polish studio People Can Fly®. On March 18th, during an online event SQUARE ENIX PRESENTS, a cinematic that we created for OUTRIDERS™ had its premiere.
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