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It has such an amazing slow pace for most of the game, it's not until the last few levels that it really shows as a Serious Sam game. And it has a lot to due with the fact that it started out as a military shooter, not a SS game.
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I'm really liking it this time just haven't finished it yet.īFE, didn't much care for. I've been going through it off and on lately, and I can really see the love, care, and attention they put into it. I could see there were good ideas in there, and it is at heart a Serious Sam game.
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Serious Sam 2, I tried years ago, and it was just too cartoony. TSE fixed the only real problem I had with the first one, by having three different level types, added enemies, and the sniper rifle was bitching. I kept hoping it would go for a different level theme at some point. Only thing I didn't really like was the fact that it was all in Egypt. I mean, the graphics engine was pretty damn good for the time, and I loved the weapons, the enemy designs, the massive hordes, $20 price tag. I've loved the series (almost typed serious) there since I played TFE back in the early 2000's. except you're in tight hallways a good chunk of the time and sprinting doesn't work when going backwards (from what I remember). This does at least allow you to run away from enemies easier. The ONLY good thing 3 added was the ability to sprint. There's a reason none of the previous games had reloading outside of the pistols and shotguns: You're dealing with a hoard of enemies that want to smash you to bits, so you need to fire quickly to suppress their numbers. Seriously, why is this one so bad? From having a melee thats slow as balls, to enemies that can just force you dead in your tracks to lift you upwards and choke you hard (OwO) to weapons having clips. I rate this BEFORE TFE in terms of score. Hooo! What a good game! It's extremely lengthy, some really wacky and silly humour, some really punchy and nice sounding weapons across many worlds and the game keeps adding ontop of itself as it goes on! Personally I think mentalopolis can go suck a fat chode but apart from that SS2 really is what a good sequel to a series should be: Better!īefore first encounter.
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yay for one of the most under-used powerups? XD Correct me if I'm wrong but I wanna say serious speed was added here as well so. The introduction of a serious bomb really makes things tolerable for any difficulty above easy (or normal in the case of TFE). All the boss themes are some hardcore rocking guitar solo's (I especially love Mordekai's theme XD) as well as making the hoardes bigger than ever. Honestly not really a huge amount of praise I can gift it nor hatred since it's the first. At least this comes with some great songs like Dunes (both calm and the battle versions) as well as serpent yards.
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